Check out this pack on FAB: https://www.fab.com/listings/3c081f10-d9d9-4fe5-b952-ff1b36d41bb9
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Thanks to the whole team and everyone at Sierra Division for helping to make this incredible Environment a reality. It was a great learning experience for our team and advancing our skills, both in asset creation, understanding of Unreal, Cinematography, Storytelling, and Animation. We hope you enjoy our Underground Bunker: Modular Vaults and Corridors
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"Rows of vaults, cold steel lined up like tombstones in this cavern of concrete. Some are open, others forced. Whatever they kept here, it didn’t stay.
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Dust and broken glass crunch underfoot, and the air smells faintly metallic, sharp, like something alive and waiting. I glance into one of the open vaults—empty, except for straps bolted to the walls. What was strapped in here? What was made to stay?
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They must’ve been experiments, things they didn’t dare bring to light. But they’re loose now. And in the silence, I feel it: something still lingers. Watching."
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--- Credits ---
- Niels Couvreur: Environment Creation, Props, Texturing, Materials, Level Layout
- Jacob Norris: Art Direction, Bug Fixing, Cinematic and Final Renders
- Matija Mašek: Lighting + Blueprints
- Sebastian Bielecki: Pipe Attachments, Modular Updates, Electrical Boxes, Rubble
- Miroslav Baev: Cryo Tank + Computer Screen Shader, decals
- Brian Robison: Cinematic Animation + Camera Work
- Michael Kinsey: VFX Creation
- Special thanks to Darko Mitev for providing the original scene. Most all assets have been revised or re-created in some way.
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Enjoy and thanks for taking a look!
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